Unreal Engine Physics Essentials
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Who this book is for

This book is intended for beginner to intermediate users of Epic Games' Unreal Engine 4 who want to learn more about how to implement physics within their game world.

No matter the knowledge base of Unreal Engine 4, this book contains valuable information on blueprint scripting, collision generation, materials, and the Physical Asset Tool (PhAT) for all users to create better games.